okay, so heres my big idea on this:
if u know me, u know im big on the macro / micro cosms and the symbology thereof.
well, im a firm believer that alot of the technology that we have come up with recently can help us gain insight to how such an enormous fractal living breathing system such as our universe may actually tick.
okay, into done- here's my idea/realization regarding timelines/ missing time/ abduction
unfortunately, my analogies require that the reader have some familiarity with online gaming, more notably playing graphic/network intensive games on the computer over the internet.
okay: if youve ever played games online, you should know what LAG means. its short for Latency, meaning the slowness/speed of the connection between u and the server. a higher latency (a higher ping) means the connection is slower. a lower latency (ping) means faster connection, LESS LAG.
well, the example starts here. when i used to play Counter Strike on Broadband Cable modem, i would have low lag. But whenever i ran into another player who had Dial-Up, (read: who had alot of LAG) - he would not move smoothly on my screen. he would be choppy, he would skip around haphazardly, even DISSAPEAR on occasion, REAPPEARING in another spot later.
Apart from making it near impossible to shoot this guy, it kind of illustrates a possible analogy to the missing time, time manipulation techniques we hear about in the Alien Discussions.
Other things to notice here:
a) to me, i saw this guy skipping and jittery
b) in HIS view, everything looks "normal" meaning he is walking around normally
c) in HIS timeline, things tend to "happen" and he experiences them a few split seconds later (because of LAG)
i dont know, i guess i find some similarities here, and perhaps the latency can be equated with our frequencies or densities somehow.
bzzzzz
"...i was taken by the hand, from the ocean to the sand..."
nitin sawhney - 'eastern eyes'